![]() However, for the purposes of this guide, we’re only going to be taking a look at the Scaling, since it’s the most complex aspect. #CODE VEIN MULTIPLAYER CODE#Each Blood Code has its own max HP, max Ichor, max Stamina, max Weight, Mobility, Balance and of course Stat scaling. In Code Vein, your Blood Code is the center piece from which your Build will take shape. Keep in mind that both Weapons and Blood Veils have Stat requirements, and if you don’t meet them you will be ineffective with them. These things are all combined together to give you your total damage and defense values, but only your Blood Code’s Scaling will be shown on your character screen, and this is the focal point from which all other stats are calculated. You can change your Scaling by swapping Weapons, Blood Veils and Blood Codes. The difference between Code Vein and the Soulsborne games is that you have no numeric value for each Stat, but instead they are simply represented by the Scaling itself. Code Vein: How Scaling Works – Scaling Guide for Blood Codes, Blood Veils and Weapons If you see a “+” then it’s slightly better than the standard version of that letter. This Scaling is represented by a letter, and “S” is the best. Scaling is the amount of extra damage or defense you gain from your Stats when using a Weapon or Blood Veil. If you’ve played any of the the Souls games, or Bloodborne, then you probably already have some idea how Scaling works in Code Vein. ![]()
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